
2 Building Simple Models with SimEvents Software
2-22
First entity
departs from
queue
Entity departs
from queue, which
becomes empty
One entity
departs from
queue.
Entity arrives
and stays in queue
One entity
remains in
queue.
First entity
arrives
at queue
3
Reopen the Time-Based Entity Generator block's dialog box and set Period to 0.3.
4
Run the simulation again. Now the entities arrive much faster than the server can
process them. You can make these observations from the plot:
• Every 0.3 s, the queue length increases because a new entity arrives.
• Every 1 s, the queue length decreases because the server becomes empty and
accepts an entity from the queue.
• Every 3 s, the queue length increases and then decreases in the same time
instant. The plot shows two markers at T = 0, 3, 6, and 9.
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