MATLAB SIMULINK 3D ANIMATION - S Guia do Utilizador Página 349

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vr.canvas class
10-9
Smooth textures using antialising, specified as 'on' or 'off'. Antialiasing smooths
textures by interpolating values between texture points.
'CameraBound' — Camera movement with current viewpoint
'on' (default) | 'off'
Camera movement with the current viewpoint, specified as 'on' or 'off'.
'CameraDirection' — Camera direction in the current viewpoint local coordinates
vector of three doubles
Camera direction in the current viewpoint local coordinates, specified as a vector of
three doubles. The doubles represent the x, y, and z vectors in current viewpoint local
coordinates.
'CameraPosition' — Camera position in the current viewpoint local coordinates
vector of three doubles
Camera position in the current viewpoint local coordinates, specified as a vector of three
doubles. The doubles represent the x, y, and z vectors in the current viewpoint local
coordinates.
'CameraUpVector' — Camera up vector
vector of three doubles
Camera up vector, specified as a vector of three doubles. The doubles represent the x, y,
and z vectors in the current viewpoint local coordinates.
'DeleteFcn' — Callback invoked when closing vr.canvas object
string
Callback invoked when closing the vr.canvas object, specified as a string.
'ExaminePivotPoint' — Pivot point about which camera rotates in examine navigation
mode
vector of three doubles
Pivot point about which camera rotates in examine navigation mode, specified as a
vector of three doubles in world coordinates.
'Headlight' — Headlight from camera
'on' (default) | 'off'
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